The Flattr relaunch: What to expect! · 9 days ago by Laura Dornheim

*The release is finally happening! On October 24th, we will launch the new version of Flattr for the public. Here is a guide to the new Flattr, for creators, publishers, and contributors. *

Time to brace yourself, this is it. The evolution that aims to become a revolution. We have worked long and hard on relaunching Flattr as a product that has the potential to evolve the internet in just the way we wanted when we first launched Flattr. Our mission has always been the same: We believe creators need and deserve money, but on their own terms.

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37,000 fooled after ABP imposter gets in Web Store; how to make sure you’ve got the real ABP · 9 days ago by Ben Williams

A phony Adblock Plus was on offer in the Chrome Web Store long enough for thousands of people to unknowingly get the bogus software. Google has since shut the fakers down. Here’s how to make sure you have the real Adblock Plus if you’re in doubt.

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Our new fee structure · 13 days ago by Laura Dornheim

We are changing our fees and we want to do it in the most transparent way. We have split the fee in two: Creators that receive money will be charged a monthly fee of 7.5%. This is our fee for running Flattr. Plus, to start, a payment processing fee of 9%. This is our costs for the payment processing that is carried over to everyone that receives money. This will increase the fee of 10% we had prior to 2016* We would like to explain the reasons for this increase.

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Network effect: Flattrs without known receiver · 14 days ago by Laura Dornheim

How the Flattr network effect works, and answers the big question “will people actually pay for content online?”

One of the core problems with Flattr has always been to prove to creators and publishers that people do want support their creations with money. We can claim that is the truth as much as we want, but in the end it’s still just a sales pitch for our product. We needed a way to actually prove it, and now we can.

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The Story about the new Flattr – The Flattr enabled list · 22 days ago by Laura Dornheim

Today it’s time for another of our core values when it comes to product design: user control. More specifically, control of what gets flattred. User control is very important to us, so we had to approach it in a serious way. Giving control in a product that is supposed to be automatic is not an easy task. It’s about you trusting the product, but still being able to change how it behaves. Simply put, you should control what sites to use Flattr on.

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Consumers again declare independence from relentless Facebook ads · 23 days ago by Ben Williams

Thanks to the open source community making new ad filters, plus an update to ABP for Chrome and Opera, you can block ads on Facebook again … for now. We don’t suspect Facebook will back down from its stance against content blockers — not just ABP, but all of them — and the people who want to use them.

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Kicking out Cryptojack · 28 days ago by Ben Williams

Did you read about how The Pirate Bay was playing around with a tool that would use your CPU as fuel for it to mine cryptocurrency? Maybe you’re cool with that. Probably you’re not. If not, here’s how to prevent it from happening.

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Release the Kraken! Adblock Browser 2.0 for iOS emerges from the deep · 30 days ago by Aaron Thornburgh

We’ve been busy building the next release of Adblock Browser for iOS devices. Today, Adblock Browser 2.0 is live in the App Store. Learn about all the new features and why they matter. Or, just visit to download it now.

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Three’s the charm. 3 publishers lose 3 lawsuits on appeal · 63 days ago by Ben Williams

We just received news that the appellate court in Munich, Germany decided in favor of Adblock Plus and eyeo in three separate cases brought by RTL Interactive, ProSiebenSat.1 and Süddeutsche Zeitung. Each case was an appeal, so this is the second time in each case (see here and here for the first times) that the court has ruled against them and in favor of users.

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Don't vote for us for SXSW · 70 days ago by Ben Williams

Ha, ha, just playing! We absolutely do want to be on a panel at SXSW this year, and the only way to get on one is by getting enough votes. If you’d like to help us out, please vote here, here and here

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